A Revisit of "Kid Icarus: Uprising"

Date: 
Mon, 2017/10/02
By: 
Joshua Ferm
While delving into my case of games for the Nintendo 3DS, I came across a game that I hadn’t quite remembered very well. If you’ve gotten this far without reading the article title, the game was in fact “Kid Icarus: Uprising.” This is the third installment in the Kid Icarus series, which began on the Nintendo Entertainment System (NES), with the appropriately named “Kid Icarus” in 1987. The initial game created a large fanbase contradicting the game's noted difficulty and frustration. Regardless, “Kid Icarus: Uprising” takes a new stance on the franchise. Released in 2012, it was given 8.5/10 stars by In Game Name (IGN), 9.5/10 by Nintendo Power, and received a surprisingly positive reception from other companies and general audiences. The game follows the life of Pit, an angel servant to the Goddess of Light, Palutena, and his quest to defeat Goddess of Darkness Medusa as she tries to destroy humanity. The game is divided into 25 chapters, and the general structure of each chapter is divided into three parts: an aerial battle, a land battle, and a boss battle. The aerial battle allows the player to fly around and shoot enemies while dodging the terrain. The land battles allow the player to explore a space that has been raided by monsters and discover hidden rooms, new weapons, and health benefits. The player then proceeds to the boss battle at the end of the terrain. Typically, the battle involves dodging attacks and then looking for a weak spot (similar to most Mario games). The game is in third person as you see Pit (or your current character) on the screen while playing; however, the game does sometimes break the fourth wall and talks directly to the player. Pit and Palutena constantly talk (or bicker) on the bottom screen, a concept that was negatively received by general audiences, but I personally enjoy it. Palutena will give a general direction for Pit, and in return Pit will usually offer either a terribly great pun or a sarcastic comment about how he is doing Palutena’s bidding while she sits back and relaxes. The storyline kept me as intrigued as an episode of “Parks and Recreation” on Netflix; every time I finished a chapter, I would tell myself, “just one more chapter,” and continue playing for hours. Another fun feature of the game is the ability to customize Pit’s weapons and also the difficulty of different levels. “Kid Icarus: Uprising” is an extremely underrated game, and I would most definitely recommend picking up a copy from your local gaming store before this fantastic game sells out.